Peningkatan Hasil Belajar Teknik Dasar Passing Kaki Bagian Dalam Sepak Bola Melalui Pendekatan Permainan Kucing-Kucingan Pada Siswa Kelas V Di Sekolah Dasar Fransiskus III Kayu Putih Jakarta Timur

Bukit, Habel Perdana (2024) Peningkatan Hasil Belajar Teknik Dasar Passing Kaki Bagian Dalam Sepak Bola Melalui Pendekatan Permainan Kucing-Kucingan Pada Siswa Kelas V Di Sekolah Dasar Fransiskus III Kayu Putih Jakarta Timur. Sarjana (S1) thesis, Universitas Islam 45.

[thumbnail of Pendahuluan.pdf] Text
Pendahuluan.pdf

Download (1MB)
[thumbnail of Bab I.pdf] Text
Bab I.pdf

Download (201kB)
[thumbnail of Bab II.pdf] Text
Bab II.pdf
Restricted to Repository staff only

Download (462kB) | Request a copy
[thumbnail of Bab III.pdf] Text
Bab III.pdf
Restricted to Repository staff only

Download (229kB) | Request a copy
[thumbnail of Bab IV.pdf] Text
Bab IV.pdf
Restricted to Repository staff only

Download (567kB) | Request a copy
[thumbnail of Bab V.pdf] Text
Bab V.pdf

Download (138kB)
[thumbnail of Daftar Pustaka.pdf] Text
Daftar Pustaka.pdf

Download (196kB)

Abstract

This research aims to improve learning outcomes for the basic techniques of
passing the inside foot of football through a cat-and-mouse game approach. The
method used in this research is the Classroom Action Research Method. Based
on the analysis of research results and discussion in this thesis, it can be
concluded that: During the pre-cycle, the learning outcomes of a total of 23
students, only 11 students or 48% of students successfully completed their
learning. Then in cycle one, the researchers applied a game of cat and mouse
as an effort to improve learning outcomes for inside leg passing in the sport of
football. From the data collected, as many as 15 students or 65% of students
were able to complete their learning outcomes according to the KKM and some
students even exceeded the KKM. In the second cycle of research, of the 23
students who were research subjects, 20 students or 87% of the total number
of students were able to complete their learning outcomes according to the KKM
and some students even exceeded the KKM. Using a cat and mouse game
approach is an appropriate and effective approach.

Item Type: Thesis (TA, Skripsi, Tesis, Disertasi) (Sarjana (S1))
Contributors/Dosen Pembimbing,NIDN Dosen bisa diakses di LINK https://bit.ly/NIDNdosenunismabekasi:
Contribution
Contributors / Dosen Pembimbing
NIDN
UNSPECIFIED
Basri, Hasan
0423038402
Keywords / Kata Kunci: Permainan Kucing-kucingan,Penilitian Tindakan Kelas
Subjects: Penelitian Tindakan Kelas
Pendidikan Olahraga
Faculty: Fakultas Keguruan dan Ilmu Pendidikan > Pendidikan Jasmani Kesehatan dan Rekreasi S1
Depositing User: MR HABEL PERDANA BUKIT
Date Deposited: 16 Feb 2024 04:19
Last Modified: 16 Feb 2024 04:19
URI: http://repository.umindonesia.ac.id/id/eprint/4958

Actions (login required)

View Item View Item